About
I am Wiktor Ławski, a software engineer focused mostly on game development. I have been involved in all development stages and have experience in both small projects and the ones requiring hundreds of people.
Education
I have worked on software development for more than 10 years. Not only do I contribute the code but I also share my knowledge by publishing articles.

Scalability. Adjusting visual quality for all platforms
Scalability? What’s that? Even if you have not heard about such systems before, you might already be using them…

Auto-scalability – Smart adaptation to PC capabilities
In my previous article I described scalability systems in general. So, if you are not familiar with it, I highly…

Supporting more controllers with Steam Input
Do you want to support different controller types in your game on PC and you plan to release the game via Steam? Then…
Courses

You can find my video course (in Polish) about programming with Flask technology on the Videopoint.pl platform (Wiktor Ławski: Flask. Kurs video. Od pierwszej linijki kodu do praktycznego zastosowania). This Python-based framework is a perfect choice for creating a simple website.